Defend With this role, the player will look to bring other players into the game first and focus more on the defensive press rather than look to create their own chances. They do not venture too far out of their box when in possession. The calculation was 1-(1.039/1.648) or 36.95%. For example, 25 to 40 have a gap of 15.Anyone else's opinion would also be appreciated! Hover your mouse above and it will show you the attributes for that individual focus training.This is based on the cost and importance of each attribute. He did a huge post about it on the Korean FM forum. Attack A very brave keeper who will travel far outside their area and be heavily involved with the ball at their feet. This seems like an easy question, however when you think about it, its totally dependent on your save and what league you are playing. Depends on different positions, formation & tactics. For a better experience, please enable JavaScript in your browser before proceeding. To help those who are struggling to figure out how to save the default Ratings file and then load this one I have the following instructions with pictures:Open your current FM save.Download FM Genie Scout if you don't already have it. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files hope you get it feel still kind off dizzy after new years celebration, Wigo said: guys what you think of that way? And acceleration seems weakest now? You need to multiply each player attribute by the attribute weighting for that position from the rating table you are using. Support The supportive role sees them work between being a midfield and the traditional work along with their role and their contribution further up the pitch. Attack The attack duty will mean to attack the opposition defense specifically and then cross or even shoot if found in a position to do so. thepunisher23 said: hello, can your new file be used on genie scout 21? On a player's profile screen we see these attributes divided into three sections; technical (which is goalkeeping for keepers), mental and beside it - physical. I suspect they will be fine for last years game but I haven't tested it. He did a huge post about it on the Korean FM forum. Lower scores mean attributes had higher impact in performance. A player's attributes represent his skills and are the most important factor in determining his performance. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files hope you get it feel still kind off dizzy after new years celebration Expand Upload it please, here you go mate https://www.mediafire.com/file/tdd07q0z4zh29me/Power+attributes+2.rar/file. Just search for players with a good level of acceleration and pace, and a minimum of other important attributes (jumping reach, stamina, anticipation, concentration, dribble (front players) and work rate (back players)). Support - Mostly be a supportive role and be smarter in play with their desire to move forward while keeping an eye on their defensive responsibilities. Support Rather then trying to press forward in attacking play and get into the opposition box, they will sit back in pockets of space to link play or offer a long-distance attacking threat. Expand I do recall that experiment. Can you test the three and tell me which one you like the most? All rights reserved. Attack Being more advanced, they will sit in pockets of space between the midfield and attacking line in forward play. I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. maybe you can a new thread for this? : That's just my setup, Mark could very well be much better. Please, support us by turning it off for our site. Once you have copied the file to the correct location you should be able to select my ratings file by clicking on the GS symbol in the top left of the screen, and then clicking Ratings in the drop down menu, and then MDW22 from the sub menu. There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players. Stopper Similar to the normal Central Defender role, they will close down players before getting into the box. FM22 Advanced Forward: Guide to Attributes Although there are plenty of different factors to look at when picking out a forward in Football Manager, when it comes to the Advanced Forward, speed kills. I am a newcomer here and trying understanding how the attributes and potential plays out is definitely a challenge. There are 2 very important pieces of work on this subject that should inform your decision. Whilst I balanced this years edition, the weightings have been changed to this years testing. They will act as a main creator or an advanced midfielder with risk of being exposed and leaving their position when needed in a defensive turn-around. They are supporting the forward thinking play all throughout the midfield line. 1) Import the FFMAnalysis view into Football Manager (Custom > Import View > FFM Attribute Analysis 2023.fmf) 2) Press CTRL + P and save as a web page in your preferred location. It gives you a quick way to identify the best position for each of your player and the squad depth within each of the positions on the pitch. Thank you ZaZ and Mark for all your work! Defend Again another duty with just a defensive role as they dont adventure forward and are on the pitch to aid the defensive first and foremost. The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. Yeah, mine had exactly that mentality that the more attributes you consider important, the more expensive the player will be. Use the yellow cell to reduce the number of matching ratings by increasing the percentage ratings to play in a position. ZaZ said: @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. How well a goalkeeper can deal with one-on-one situations against opposition attackers. Will make the player's attribute tactical real CA higher.Main restrictions:At present, the experimental cost is relatively high and it is not replicable. On the other hand, the value of attributes changes from one FM release to the other. Attack - With an attack duty, the player is willing to make regular overlapping and underlapping runs to create 2 vs 1 situations, and also has a higher tendency to dribble with the ball. They will be with their defensive partner(s) in working to break up attacks, preventing the ball from going into the box and marking opposition as a part of your tactic. Mark said: OK so I had a quick play with the ratings files. Defend They will sit deeper, focusing more on defensive duties depending on the formation and structure of your tactic. Defend The defender will not venture forward with this role, they will look to still perform defensive duties and play passes out from the back but their position will be in line with the defensive line or their partner. The artificial intelligence technology uses a deep neural network similar to Go Alpahgo. Looking at and testing through both ratings files from. hey! Attack Not only will they try and perform the defensive press, but this player will also play as more of an advanced forward meaning they will try and score rather than pass or bring in other players into the attack. Expand Yes. I think our Chinese colleagues gave us the answer to this very question. Online since 2004. The position rating system works the same as the attribute system in Football Manager. They will provide less cover for the defense and are more in a position with your midfield line. For example:- 12 acceleration and pace, 11 for dribbling or work rate, 8 for other important attributes.- 14 acceleration and pace, 12 for dribbling or work rate, 9 for other important attributes.- 16 acceleration and pace, 13 for dribbling or work rate, 10 for other important attributes.For transition players, like wingbacks or defensive midfielders, use both dribbling and work rate in the same value as other important attributes.P.S. Expand i get it, but can you upload filters for the game not for Genie scout? The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. No need to Edit and save as your own file name. Whereas Acceleration and Pace are relevant to almost all positions and mainly top two for most positions.Assuming that the attributes table results are the same for all positions is not correct. The real situation is that shooting is very important to the forward, other positions are not important, and explosive power is more important in all positions. They create on and from the front line. Defend The same role as the Central Defender, staying in line with their defensive partner and break up attacks. They are best suited in a structured system who have the straight-forward task of anchoring the defense, not being too creative nor dribble essentially as risk free as possible. The first observation is that you need to balance the ratings files. How well a goalkeeper can hold on to the ball when attempting to catch it. Expand thats what i am talkin about! guys what you think of that way? They also will look to find space for themselves and use their physicality to create their own opportunities. That is an interesting question. (same as your tactics ) Expand Like Mark said above, it's hard to decide that because values can be different depending on the league. The likelihood of an attempt to claim the ball being successful is not affected by Command Of Area, but instead by attributes such as Aerial Ability, Handling, Anticipation, Decisions and Positioning. This should inform your decision on setting the values for your game filters.The attributes for each position in yellow above give you a good idea on the attributes that really matter for each position. At some stage I intend to complete last years save. The first observation is that you need to balance the ratings files. gonna give it a go! Support They will support attacking movement more with balls in and out of midfield, diagonal crosses and long through balls when needed. You want to be looking at players above average for your league for these attributes.I hope this helps. The levels are: Natural: 19-20 Accomplished: 13-17 Competent: 10-12 Unconvincing: 6-8 Awkward: 1-5 Expand FMscout attributes weights on the pic were extracted from the official pre-game editor.Btw, the values on the FMscout pic might be outdate because if I'm not mistaken they were extracted from FM21.Anyway, FMscout attributes weights is just how SI values the attributes for different positions but it doesn't mean anything and fm-arena attributes testing has proven that some attributes might have a high CA value but actually, they almost don't make any difference. If you go to your Squad page in the game and then to Analyst Report and Comparison, you can see how your current squad compares to others in your League on each Attribute. The accuracy of kicks is not affected by Kicking, but instead by Passing (hidden for goalkeepers) and Technique (visible below the physical attributes). Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. Rarely will they roam from deep and create passes from there, rather sit and defend then pass on. The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. FM SCOUT is the definitive Football Manager fan site. This years testing was just on the difference between Natural and Accomplished (see the Attributes Testing table for results) and it showed a similar impact of around 8.5% penalty this year.The calculationI first calculated the proportional impact each attribute had in the FM Arena testing. Cover Will drop a touch deeper to sweep up any long balls. The role also involves being a distraction as well for the opposition defence. The edit and save was to save the default settings before you load mine, otherwise you cant get them back. The box-to-box midfielder is the support player in a squad. For those attributes, I assumed 0 in the table means -100 rating, and 100 in the table means 0, since the highest the value, the more desirable it should be, and vice-versa. Dec 18, 2020 FM21 Goalkeepers in Football Manager This guide will explain the role and attributes of a goalkeeper. It does need balancing to make it more usable though. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Corporation. Anticipation, Composure, Concentration and Decisions also affect how well a decision is made whether to rush out. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. And given the remaining 4 ratings file picked 7 out of 11 I don't think the margin is very big. I learned this from last years attempt. How well a goalkeeper can communicate with defenders and organise the defence. What do I mean by this, well have a look at the screenshot below. Most of these are shown in the game (select the relevant playing position icon and click the Edit/Add button at the top-right of the screen) but for some roles/duties hidden player instructions are given. This site is not endorsed by Sports Interactive or SEGA and is intended for entertainment purposes only. So the attributes ratings table is real deal. 3) Open the FFMAttributeAnalysis 2023 spreadsheet and webpage in Excel. Automatic Will swap between the above three depending upon your team mentality. Attack With the Attack duty on, the libero almost has complete free reign as they will venture forward to provide a goal scoring threat either in the box but mostly from distance. Movement - A player's intelligence when he is off the ball. Support A perfect description of the Regista, an aggressive supporter from the deep midfield position. The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. Please, support us by turning it off for our site. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. Attack They runs in the attacking role will be more directed at the opposition defense, dragging along extra defensive players to make a killer pass, cross or potential shot while still running into the opposition final third. Anticipation, Composure, Concentration and Decisions also affect how well a decision is made whether to punch or catch. I have a copy so can make it available if anyone forgets and wants it. well i had general idea about how some attributes are more important then others, but different people talking different things and it makes confuse for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/ same as in my opinion other one of most important thing in football is DESITION making test again shows that is not important attribute in FM head skreching stuff but in other hand if someone can test and find properly what attributes really makes difference and which ones not it could be revolutionary! You may not copy and distribute the work in full.Football Manager, the Sports Interactive logo and generated in-game images are Sports Interactive. 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Spreadsheet and webpage in Excel be major discrepancies between positions ie you should be getting positions!